Change Opacity Of Specific Points In Points Cloud Data
I am loading some PCD data using the PCDLoader, after loading the PCD data successfully we get the Points to add to the scene. I have a circle on top of the PCD points that I creat
Solution 1:
Since r127
four-component vertex colors are supported by three.js
. Meaning you can control the alpha value per vertex. Check out the following live example for more details:
let camera, scene, renderer;
init();
render();
function init() {
camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 0.01, 10);
camera.position.z = 4;
scene = new THREE.Scene();
const points = [
new THREE.Vector3(-2, 0, 0),
new THREE.Vector3(-1, 0, 0),
new THREE.Vector3(0, 0, 0),
new THREE.Vector3(1, 0, 0),
new THREE.Vector3(2, 0, 0)
];
const geometry = new THREE.BufferGeometry().setFromPoints(points);
const material = new THREE.PointsMaterial({
vertexColors: true,
transparent: true
});
const pointCloud = new THREE.Points(geometry, material);
scene.add(pointCloud);
// add color data
const colors = [
1, 0, 0, 0, // r,g,b,a
1, 0, 0, 0.25,
1, 0, 0, 0.5,
1, 0, 0, 0.75,
1, 0, 0, 1
];
geometry.setAttribute('color', new THREE.Float32BufferAttribute(colors, 4));
renderer = new THREE.WebGLRenderer({
antialias: true
});
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
}
function render() {
renderer.render(scene, camera);
}
body {
margin: 0;
}
<script src="https://cdn.jsdelivr.net/npm/three@0.129.0/build/three.min.js"></script>
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