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Showing posts with the label 2d

Canvas Context Property To Prevent Hardware Accelerated Rendering?

Is there a setting for the canvas context that will prevent its renderer from using hardware accele… Read more Canvas Context Property To Prevent Hardware Accelerated Rendering?

Why Isn't My Homing Missile Algorithm Working?

I've taken code that's heavily inspired by this answer but my projectile is not homing in t… Read more Why Isn't My Homing Missile Algorithm Working?

Javascript Wall Collision On Convex Shapes, Getting Stuck At Corner

this is a follow up to this other question: How do I handle player collision with corners of a wall… Read more Javascript Wall Collision On Convex Shapes, Getting Stuck At Corner

Shifting Rows And Columns In 2d Arrays - Javascript

I have a situation as such: var array = [ [1,2,3], [4,5,6], [7,8,9] ] And I am trying to cre… Read more Shifting Rows And Columns In 2d Arrays - Javascript

Source Code For Javascript Tree That Features In "inventing On Principle" Video

I was quite inspired by Bret Victor's Inventing on Principle video (http://vimeo.com/36579366).… Read more Source Code For Javascript Tree That Features In "inventing On Principle" Video