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Showing posts with the label Kineticjs

Applied Tween Inside Each(), How Do I Use Reverse()?

Let's suppose I apply a tween to each element on my canvas elements.each(function (element) { … Read more Applied Tween Inside Each(), How Do I Use Reverse()?

How To Extend Kineticjs Shape

For KineticJS version 4.0.0 or less a shape extended a class and could be extended by var MyCircle … Read more How To Extend Kineticjs Shape

Removing Objects From A Layer Using Kineticjs

I am currently working a project involving KineticJS. I have to dynamically create and delete shap… Read more Removing Objects From A Layer Using Kineticjs

Kineticjs - Moving 4000 Tiles With Stage.draggable

(Sorry if this is a duplicate, but I don't think it is) Just so you know, I'm using Google … Read more Kineticjs - Moving 4000 Tiles With Stage.draggable

Kineticjs Drag Multiple Images Without Grouping Them

is it possible to drag all children elements of a layer without grouping them? I have different lay… Read more Kineticjs Drag Multiple Images Without Grouping Them

Kineticjs - Draw Free With Mouse

I'm building a canvas paint tool where the use simply drags his mouse to draw on the canvas. As… Read more Kineticjs - Draw Free With Mouse